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Sound, vibrations, frequency and period
- Sound moves in air as a vibration causing a disturbance in air particles
- The basic and most fundamental building block of sound is the sine wave
- We can use degrees to describe progress through the wave cycle; a full wave cycle is 360 degrees
- Waves have a positive and a negative maximum (peak and trough)
- The amplitude is the amount of displacement from the 0 line; we measure this in an upwards direction
- We measure frequency in Hertz; 1Hz is when one wave cycle takes one second
- We hear frequency as pitch or timbre; we hear amplitude as volume
- Period is written as T; t is the time in seconds that it takes for one complete wave cycle; T = 1/f and F = 1/t
- You can also use this calculation to work out the rate of an effect; for any effect that has a cyclic modulation, if you can estimate the period, you can calculate the rate.
Harmonics
- It is very rare for a signal or sound to consist of a single frequency; the combination of different frequencies that make up an overall signal or sound is like an individual fingerprint, giving its timbre
- The lowest sine wave we hear is known as the fundamental frequency – this gives us the overall pitch of the note
- The harmonics are also sine waves; they are always higher in pitch than the fundamental
- The geometric waveforms we see on a synthesiser are created using different combinations of sine wave
- Humans can hear between 20Hz and 20,000Hz (or 20kHz); our ears are more sensitive to some frequencies
- Higher frequency hearing tends to deteriorate as we get older
- Doubling the frequency of a wave means that the pitch goes an octave up
- Most musical intervals are based on a logarithmic scale (more on this later) and therefore are not easily calculable; we can calculate a perfect fifth as is the mid-point between two octaves
- The harmonic series is the order of notes that sounds when you cause a string to vibrate or blow across a tube
- We can calculate any harmonic from higher up the series if we know the fundamental by multiplying the fundamental by the harmonic number.
Phase and polarity
- Phase describes how ‘in time’ two waveforms are; these timing differences are very small
- If sound waves are in phase, then their peaks and troughs line up
- If sound waves are out of phase then the peaks and troughs do not line up and cause destructive interference, which causes some degree of cancellation
- Phase can become a problem when we are recording with multiple microphones that are close together
- The sound waves hit the microphones at different times, and we get slight time differences between each signal
- When the signals are combined, some frequencies construct or more often, destruct
- Sometimes, moving microphones further apart can fix phase issues
- As a solution to phase issues, mixers and DAWs have polarity buttons
- These switch the polarity of the signal to solve this problem
- We can calculate phase difference in terms of degrees; 0o is the start of a cycle and 360o is the end
- You can normally tell if you’ve got a phase issue when recording if something sounds thin and lacking in bass.
Linear and logarithmic scales
- A logarithmic scale is used to represent very large numerical changes in a linear way, going up in powers of 10 rather than units of 1
- The decibel is a unit of sound pressure level; it presents big changes in sound pressure in a linear way because even though we think they do, our ears don’t respond to sound pressure like that
- There are a few different variations of the dB scale; dBA is used for environmental noise, dBFS is used on Logic
- Digital distortion occurs at 0dBFS so everything we mix in Logic should be lower than that value
- If the scale on our EQ plugins and hardware units was linear, we would devote lots of space to parts of the frequency range that don’t really matter to our ears
- A logarithmic scale means that each octave is spaced equally despite the doublings and better represents how we perceive the frequency spectrum.
Revision checklist
| Displaying and interpreting information graphically |
| Waveforms |
| EQ curves |
| Technical numeracy |
| Level in decibels |
| Frequency in Hertz |
| Understanding how logarithms are used in terms of decibels and EQ scales |
| Understanding the fundamental frequency and higher harmonics |
| Calculations |
| Converting between frequency and period |
| Finding the frequency of the octave higher and lower |
| Finding the frequency of the fifth above or the fourth lower |
| Calculating higher harmonics from a fundamental or given harmonic number |
| Calculating phase difference |
| Microphone techniques |
| Understanding phase relationships between multiple microphones |